@inbook {845,
	title = {{\textquoteright}Gameplay{\textquoteright}: From Synthesis to Analysis (and Vice Versa)},
	booktitle = {Digital Media Revisited: Theoretical and Conceptual Innovations in Digital Domains},
	year = {2003},
	note = {+ b},
	month = {2003},
	pages = {389{\textendash}413},
	publisher = {MIT Press},
	organization = {MIT Press},
	address = {Cambridge, MA},
	keywords = {analysis, concept, game, genre, humanities, innovation, synthesis},
	author = {Liest{\o}l, Gunnar},
	editor = {Liest{\o}l, Gunnar and Morrison, Andrew and Rasmussen, Terje}
}
@article {846,
	title = {Conducting Genre Convergence for Learning},
	journal = {International Journal of Continuing Engineering Education and Lifelong Learning},
	volume = {16},
	year = {2006},
	note = {+ pdf},
	month = {2006},
	pages = {255{\textendash}270},
	keywords = {convergence, detective story, digital media, genre, innovation, invention, learning, Poe, topos},
	author = {Liest{\o}l, Gunnar}
}
@conference {847,
	title = {The Convergence of Real Space and Hyperspace: Preflections on Mobility, Localization, and Multimodality},
	booktitle = {World Conference on Educational Multimedia, Hypermedia and Telecommunications},
	year = {2007},
	month = {2007},
	pages = {1423{\textendash}1429},
	publisher = {Association for the Advancement of Computing in Education},
	organization = {Association for the Advancement of Computing in Education},
	address = {Vancouver, CA},
	keywords = {cartography, encyclopedia, invention, meaningware, rhetoric},
	author = {Liest{\o}l, Gunnar}
}
@article {1220,
	title = {Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone},
	journal = {International Journal of Interactive Mobile Technologies},
	volume = {3},
	year = {2009},
	pages = {24-28},
	keywords = {genre design, iPhone, mobility, new media, reality, simulations},
	author = {Liest{\o}l, Gunnar}
}
