01144nas a2200133   4500008004100000245006100041210005600102260005400158300001600212490000600228520066500234100002100899856009000920       2002                        eng d00aThe Art of Intro: Developing Digital Genres for Learning0 aArt of Intro Developing Digital Genres for Learning  aAukland, New ZealandbIEEE Computer Societyc2002  a1252–12560 v23 aThis paper argues that in order to further improve the quality of digital learning environments one must also invest in the invention and development of digital genres. Quality and complexity at the level of document genres, messages and meaning will be defining criteria for superior digital learning environments. The paper suggests that perspectives from genre theory should be applied to the understanding and development of learning objects. Based on a survey of various genres, in both traditional learning environments and digital formats, such as computer games, a prototype genre - the Intro - is presented for application in educational project work.1 aLiestøl, Gunnar  uhttps://genreacrossborders.org/pt/biblio/art-intro-developing-digital-genres-learning