About GXB

Genre is a idea that crosses disciplinary, national, methodological, conceptual, and pedagogical borders. The purpose of Genre across Borders (GXB) is to advance genre theory and research by helping scholars and students cross these borders. The site combines two primary functions:

  • As a reference guide to scholarship in the many fields of genre study
  • As a networking portal for scholars and teachers

GXB aims to offer a comprehensive overview of the multiple strands of genre scholarship and their relationships, in order to catalyze intellectual exchange and pedagogical innovation and to help us understand the processes and motivations of genre development, evolution, and circulation.

GXB now features translations of research introductions on our Research page. Contact us to contribute a translation. You may also select an interface display language on your Profile page.

More about GXB >

Sample Bibliography

[1010] Wolf, M. J. P. (2001).  Genre and the Video Game. (Wolf, M. J. P., Ed.).The Medium of the Video Game. 113–134.
[1159] Spinuzzi, C. (2009).  Leveraging Mobile and Wireless Technologies in Qualitative Research: Some Half-Baked Suggestions. (Hea, A. C. Kimme, Ed.).Going Wireless: A Critical Exploration of Wireless and Mobile Technologies for Composition Teachers and Scholars. 255-273.

Glossary Sample

A grouping of closely related genres "serving broadly similar communicative purposes, but not necessarily all the communicative purposes in cases where they serve more than one" (Bhatia, 2004, p. 59).


User Spotlight

Name: Wes Hazelgrove
Institution: North Carolina State University
Department/Program Affiliation: Master of Arts, English
Education: Bachelor of Arts, English, NC State University, 2011
Status: Graduate Student

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